Zbrush Quick Sculpt

Made a quick sculpt inside of Zbrush earlier, wanted to share it.

I didn’t spend long on it but the results of it aren’t too bad (just a few hours) Before, this would have taken me a far much more long time to produce these results. Practice is paying off!

Quick Female Anatomy Sculpt Test
Quick Female Anatomy Sculpt Test

Obviously there is no detail to the face, but I didn’t want to obsess over the face too much at this point. I wanted to see how quickly I could establish a decent looking sculpt of a character.

I started out with some simple Zspheres to block out the body before turning it into a dynamesh. I know some people prefer to work from dynamesh to start with, but i wanted to get a sense of proportions and positions before continuing further. I actually left out the feet and the hands originally, as those can be very time consuming. I used some of the default insert mesh brushes and redynameshed it to my model. I’m aware that the method is a little lazier, but it does save time and produces decent results.

I’ve been applying to jobs and trying to learn some tools outside of the Zbrush scope.  I didn’t want to get out of practice on sculpting, so  I wanted to share this quick result here.

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